


Servers allowed games as large as 8vs8 (possibly 10vs10 at a time) to as little as 3on3, 2on2, even 1vs1 if truly desired. It was a great variety, the community itself was amazing and hands down the best group of folks I ever played with. You also had to try and stay alive, if you died you had a chance to escape if 2 or more teammates were jailed together by hopping on each other and crawling through holes, which were not on every map. Enemies could free their teammates by hitting a button which you tried to defend. Much like CTF or Freezetag, JB:PoW teams had to kill to capture their opponents, and defend their bases' jail that held your imprisoned enemies. Some of the most exciting team oriented fast action I have ever experienced. I loved Q3A straight from the initial Demo, it was nice they did that demo as I knew I would have to upgrade my Video Card before Q3A was actually released.īeing part of a small but incredibly loyal modding community with Team Reaction's Jailbreak for Quake II, we all got to experience the transition together as modding teams Team Reaction and Black Knight Productions combined to give us Jailbreak : Prisoners of War mod (JB:PoW). Also, there is this champion that can move really fast, and the other that can use a grappling hook and can attack others from above.Īs a classic Quake II player who evolved into Q3A, I can til this day say there has not been a more competitive FPS Arena Multiplayer that combined skill and teamwork so easily to give us the greatest experience of all time. some people say it's even harder than Quake 3 since there are abilities for each champion/gladiator and even the movement speed varies from champion to champion. I dunno if Quake Champions has a high skill ceilling thoWell. But don't be fooled, Quake Live is also an skill-based game, even with all the facilitating "features". for multilayer Quake Live is better considering there's a little bit more people playing. There isn't enough people on Quake 3 and most of them are veterants that played the game since the 90's.Yes. Originally posted by Ikagura:To be honest if Quake Live is more for the casual play than being "serious" I'm ok with that.Don't get me wrong, I love the new features such as toggle zoom, jumping without having to press +jump key many times, and some interesting settings for switching weapons when out of ammo, or the customized HUD with plenty of options/alternatives.
